Neep

Neep is a plant monster based on the turnip. Its name, "Neep", comes from "turnip", a root vegetable.

Biology
Neeps are bipedal plant creatures. They have heads that resemble typical turnips, with white flesh and three to four leaves growing on top. They have rougher and longer leaves growing around their necks, and have tough, fleshy brown skin covering their bodies. They have two legs that are actually their roots. Despite their humanoid appearance, they require all the essentials of a plant to metabolize - sunshine, water, and nutrients from the soil. Their feet quickly absorb nutrients from the soil as they walk on it. As a result, they tend to avoid traversing rocky paths or swimming, as these terrain lack the nutrients they need constantly. When they fail to get sunshine, water, and/or nutrients, they pass out and eventually die when they aren't moved to a more substantial location. Neeps are fairly short creatures, with adults reaching roughly 3 feet in height.

Neeps thrive in deep forest areas with loose, loamy soil. They are known to taste like turnips when eaten, which deters carnivorous predators from eating them. Herbivores, on the other hand, would rather consume other things as it is too much trouble to chase down Neeps, especially with their defensive powers.

Behavior and abilities
Neeps are extremely docile creatures, and are near incapable of fighting aggressively. Child Neeps are very curious, and enjoy the presence of butterflies. They are easily threatened and would often choose to run for as long as there is loamy soil below their feet. When necessary, they can invoke mythical forest magic to defense against attackers.

Neeps are known to be able to perform the following abilities.

Burstseed. The Neep extends both its hands forward. After a brief channel, a hole opens at the center of the Neep's arms before the Neep fires a pair of green, glowing seed-like projectiles that explode upon collision with an enemy or terrain, knocking back small objects and creatures caught in the blast. The explosion is seldom fatal on its own, but the knock back might cause harm to those thrown.

Vegetation. The Neep extends its hands upward. Large, thick turnips and leaves then grows around the user, encasing it in a thick barrier of vegetation. This ability is used mostly for camouflage.

Cultivate. The Neep plants its feet firmly into the ground. Roots would then appear suddenly and grow downwards deep into the soil, temporarily immobilizing the Neep but rapidly healing any wounds.